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A collection of questions asked pretty often by new Maya users.


Saturday

Grainy Shadows

Q: Why are my raytraced shadows so grainy?



A: The sampling is too low. Increase the shadows rays on the light[s], same goes for its "Area Light" high samples of the Mental Ray section if you checked it on, when this is on, the shadow rays attribute doesn't have an effect. These attributes in addition to the anti-aliasing in the render settings can eliminate grain at the cost of render speed so being careless with sampling can make you want to drop kick your machine.

Note: This assumes that Mental Ray is your renderer but the light or shadow sampling settings are pretty universal when it concerns grainy shadows.

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