Q: Why is the texture on my model all squashed and stretched?
A: Your UV's aren't laid out properly, look into UV Mapping. Going into detail on this subject isn't FAQ material so tough break.
What You'll Find Here!
A collection of questions asked pretty often by new Maya users.
Showing posts with label Texturing. Show all posts
Showing posts with label Texturing. Show all posts
Saturday
Texture Moving Through Objects
Q: Why is my animated object moving through my texture in my rendered animation?
A: Chances are, you plugged a 3D texture or a projection into the shader and its staying stationary while your model is moving, so the texture placement node needs to be parented to the object.
A: Chances are, you plugged a 3D texture or a projection into the shader and its staying stationary while your model is moving, so the texture placement node needs to be parented to the object.
Texture Moving in Viewport
Q: Why is my texture acting weird in the viewport when I move my model in 3D space? It's flickering when I move the object!
A: Chances are you need to delete history on the model.
A: Chances are you need to delete history on the model.
Missing Texture on Model
Q: Why I can't I see my texture on my model?
A: Hit "6" on the keyboard, this goes into hardware texturing mode [sometimes it's the simple stuff that get you!]. If that doesn't help, open the Attribute Editor on the material and scroll down to the "Hardware Texturing" section and make sure the "Textured channel" is NOT set to "none", preferably the "color" channel. If that doesn't work, then check the "Shading" menu in your panel[s] and make sure "use default material" is NOT checked.
Also, in some cases when the texture won't show even if you render it, it could be that your model has no UVs, you can use a quick automatic mapping to test it.
A: Hit "6" on the keyboard, this goes into hardware texturing mode [sometimes it's the simple stuff that get you!]. If that doesn't help, open the Attribute Editor on the material and scroll down to the "Hardware Texturing" section and make sure the "Textured channel" is NOT set to "none", preferably the "color" channel. If that doesn't work, then check the "Shading" menu in your panel[s] and make sure "use default material" is NOT checked.
Also, in some cases when the texture won't show even if you render it, it could be that your model has no UVs, you can use a quick automatic mapping to test it.
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