What You'll Find Here!


A collection of questions asked pretty often by new Maya users.


Saturday

Glass not Transparent

Q: Why is my glass black/white/ some other solid color?



A: Could be one or a combination of reasons. 

  • Raytracing isn't turned on in the render settings 
  • Even if its turned on, the refraction traces may be too low to pass through the surfaces [also, max trace settings must be high enough to cover both reflection and refraction traces].
  • If Final Gathering is enabled the tracing should be checked as well, its very much like the raytrace settings.
  • Last but not least, the material's refraction tracing. Refraction Limit on standard Maya shaders and Max Trace Depth on mia_materials.

No comments:

Post a Comment